keep you guessing until the very last page from the
New York Times bestselling author of
Night Film. There's nothing special about Dia Gannon. So why was she chosen for an opportunity everyone would kill for? "Pessl is gargantuan: wildly smart, extremely surprising, a wordsmith, a queen. Read her." --E. Lockhart, #1 New York Times bestselling author of We Were Liars Arcadia "Dia" Gannon has been obsessed with Louisiana Veda, the game designer whose obsessive creations and company, Darkly, have gained a cultlike following. Dia is shocked when she's chosen for a highly-coveted internship, along with six other teenagers from around the world. Why her? Dia has never won anything in her life.
Darkly, once a game-making empire renowned for its ingenious and utterly terrifying toys and games, now lies dormant after Veda's mysterious death. The remaining games are priced like rare works of art, with some fetching millions of dollars at auction.
As Dia and her fellow interns delve into the heart of Darkly, they discover hidden symbols, buried clues, and a web of intrigue. Who are these other teens, and what secrets do they keep? Why were any of them
really chosen? The answers lie within the twisted labyrinth of
Darkly--a chilling and addictive read by Marisha Pessl.
This summer will be the most twisted Darkly game of all.
"Complex and captivating." --Erin A. Craig, #1 New York Times bestselling author of House of Salt and Sorrows