Game Programming Patterns
Game Programming Patterns
Nystrom, Robert
product information
Condition: New, UPC: 9780990582908, Publication Date: Sat, November 1, 2014, Type: Paperback ,

description

1

The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need.

You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.

reviews

Be the first to write a review

listens & views

BREATHE

by BERN,DAN

COMPACT DISC

$15.75

MINOR (EP)

by HEY TODAY

12-INCH SINGLE

$8.25

SHES ONLY HUMAN

by HALL,BETH RAEBECK

COMPACT DISC

$12.25

reads

The Gingerbread Games

by Mariano, Kerri Lane

Paperback /Paperback

$10.79

My First Learn to Write ...

by Publishing, Gold

Paperback /Paperback

$8.99

25 More Bridge Conventions You ...

by Seagram, Barbara

Paperback /Paperback

$14.96

Fun Activity Book for Minecrafters: ...

by Crafty

Paperback /Paperback

$6.97

member goods

add section on similar member items

Return Policy

All sales are final

Shipping

No special shipping considerations available.
Shipping fees determined at checkout.