Code as Creative Medium: A Handbook for Computational Art and Design
Code as Creative Medium: A Handbook for Computational Art and Design
Levin, Golan
product information
Condition: New, UPC: 9780262542043, Publication Date: Mon, February 1, 2021, Type: Paperback ,
join & start selling
description
1An essential guide for teaching and learning computational art and design: exercises, assignments, interviews, and more than 170 illustrations of creative work.

This book is an essential resource for art educators and practitioners who want to explore code as a creative medium, and serves as a guide for computer scientists transitioning from STEM to STEAM in their syllabi or practice. It provides a collection of classic creative coding prompts and assignments, accompanied by annotated examples of both classic and contemporary projects, and more than 170 illustrations of creative work, and features a set of interviews with leading educators. Picking up where standard programming guides leave off, the authors highlight alternative programming pedagogies suitable for the art- and design-oriented classroom, including teaching approaches, resources, and community support structures.

reviews

Be the first to write a review

member goods

No member items were found under this heading.

notems store

listens & views

BEST HIT COLLECTION (JPN)

by NOLANS

COMPACT DISC

out of stock

$18.99

TWO SIDES: JAZZ DUETS GREAT ...

by EATON,JOHN

COMPACT DISC

out of stock

$15.75

Return Policy

All sales are final

Shipping

No special shipping considerations available.
Shipping fees determined at checkout.