WipEout crashed onto the scene in 1995, shifting games into the cultural fast lane with its unique 3D visual designs. It propelled a wondrous hit of antigravity, hyper-speed racing into the heart of the freshly released PlayStation console and, over time, the series grew into a cult phenomenon among graphic designers and gamers alike. With its clubland branding, devised by cutting-edge Sheffield agency The Designers Republic, and its on-the-pulse collaborations with electronic artists, from the Chemical Brothers to Kraftwerk, WipEout was not only a racing game, it was a vehicle for art.
WipEout Futurism chronicles the iconic game's vision, struggles, and achievements--from first conception to future plans--in a distinctive union of trailblazing artwork and graphic design. The book includes exclusive interviews with electronic duo Orbital's Paul Hartnoll, sound designer Loic Couthier, writer Damon Fairclough, game director Stuart Tilley, and more.