While enjoying a peaceful life as a painter, Aromel is confronted by a dryad named Sage in search of her lost partner, Glade. A deadly corruption is spreading across the land of Holdach in Glade's absence and despite Aromel's insistence, Sage believes he is partially responsible. The only power capable of combating the encroaching disaster is in her possession: one of six Stones of Creation, a powerful ancient relic useable by only a rare few known as imaginists. To Aromel's surprise, the Stone has chosen him as its new owner.
A world of possibilities blossoms before the painter. Anything he can imagine is at his disposal. The only limits are Aromel's own imagination. In a world delving deeper into madness and decay with every passing day, he'll need to use every bit of his sharpened creativity to survive as he helps mend a broken realm.
The unlikely duo embarks on a quest wrought with conflict. Holdach stands helpless at the hands of a corrupt imaginist while looming chaos threatens their lives at every turn. Joined by an outcast girl and a dwarven sorceress, they must answer questions of fate, love, and sacrifice for the good of the world before it's too late.