Jonathan James wants to make friends with Sam, the coolest and bravest girl in class, but he is too scared that she won't like him. With the help of his furry green friend, the Whatif Monster, and a clever game that helps them concentrate on all the good and wonderful what ifs, we find out if Jonathan James is brave enough to overcome his fears and make a new friend.
Perfect for the new reader to help build confidence in their reading skills as well as to help young ones navigate the worries both big and small in life.
Type set in a dyslexic-friendly font.