Camden Smith is seeing a psychiatrist for his hallucinations and nightmares. When he stops taking his medications, things get worse before they can get better. He likes to think he knows what's real and what isn't, but when he sees two realities, he settles on the one most probable. Sometimes, what's most likely is not what is truly real.
Gear is an android frozen in place by memory files. All he knows is basic protocol, and he clings to it like a lifeline. When he's offered a job, old doors open, new doors open, and places once thought impossible come to the light. Can someone incapable of the illogical comprehend what he needs to do?
Three unlikely companions play keep away with things they don't understand. They will need to know what hunts them if they hope of surviving it.